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Love it! Super satisfying to win each race. Took me a little while to get used to the long deceleration, but once I got the hang of it it was great. Lots of great design decisions (e.g. the wall bounce mechanic, jet stream size associated with speed, jump correction if you hit the jump at an off angle). Nice work!

(+1)

thanks a lot, I ever try to focus on gameplay sensation and visual/sound feeedback, i'm more an "artist" than a coder guy , i'm playing with construct, but I begin to find it a little bit limited, I search courage to jump in Unity like serious Indies :)