Hi chaoticnuketral - Thanks for playing my game and giving your honest and thorough feedback. I appreciate the positive and negative criticism, truly. I absolutely agree that the playfield is ugly and the music is annoyingly repetitive - this being my very first game I wasn't quite sure how to make background tiles and a soundtrack that were interesting in such a short amount of time, and I'm still very early in my pixel art attempts.
I did want to point out, simply to state my intent, that the careening chickens, random worm spawning, and extreme game mechanic simplicity were all totally intentional. It is meant to be a game played in around 60 seconds, with only a direction pad and 1 button. I didn't want to add all kinds of power-ups, etc. as I just wanted people seeing if they could beat their high score. Or, if it's too boring, maybe they're just mildy amused by the theme. Of course this was all simply my intent as the designer, so I absolutely understand that every player will take something different from it. That said, I personally feel there is some real strategy to the game, and while I know I have played it many, many times more than anybody else, I have been able to achieve a high score of 9,600, which I point out solely as an attempt to prove that there is more to it than meets the eye!
Again, I truly appreciate the feedback, and will likely take some of your comments into account when planning a next game. I hope you're having fun testing games out! I hope you'll try my next one, whenever I finish.