Wow, pretty polished and smooth, fitting especially well into the minimalist mold.
Some more explanation would have been nice - I'm assuming that what I was upgrading was min/max roll values? It also seems a bit arbitrary at the beginning to have just random fight-tick values (I lost a round to a single square and then won the next one...?) but I suppose being minimalistic in fight mechanics was the point here, so...
Yeah, pretty neat little package. Felt complete for the small experience that it was.