It's basically a puzzle game where you can't see any of the values in any of the information given. It's really not very fun just fucking around until you figure something out and seeing the game over screen 10+ times until you realize what's happening. Everything about the design feels counter intuitive because you have to spend trust points to restock but you literally cant afford to restock if you're trying to progress so if you fuck up you just don't make any progression at all. I realized there's a pattern with how much she says want's to drink and the combination of drinks you can do but once again isn't all that fun spending trust points to get a win to get back the point you just spent or trying to find a new combination with what you have and losing the point anyway. The concept is there, though. I feel like with more mechanics and depth this could go somewhere. Also not a fan of the cryptic shit just because. I'd rather just see the content than be given a scavenger hunt.