The wolf/malo pathing issues alone being fixed is huge in my opinion. Too many times getting stuck inside because of her getting stuck on the steps just ruined the day/night and put a halt to the gameplay but now you can actually brave the night when you're sure shes gone to do some night farming. Also noticed she doesn't spawn in the day anymore, which is also nice, it sucked getting stuck inside and watching your plants fuckin wither because of it.
Also did not hear any problems with the generator anymore so that's great. Hated having to run over to turn it off to stop it when it happened. Lowering the capacity is an interesting change, could put people in a tight situation at times if they forget to turn it off during the day.
Roadmap looks cool, of course given how indie development is these days I don't trust it at all because its incredibly difficult to stick to a strict roadmap, especially with how much is on it. Either way its a lot of good ideas and such for the future, will be lookin forward to see what comes of it all.