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Nice game, it feels like there is a lot of depth and complexity in here.  The UI looks good and is fairly intuitive to get around.  I like that the levels are small here, it helps keep it feeling focused. The ability to look around is really cool.

The different floor levels had me puzzled for a little while but once I got it it was no problem to nagivate around.  Im not sure I know how to use attack/defense correctly so could have used a little hand-holding for that aspect.  Perhaps reducing the number of enemies/items at the beginning would give me time to explore the mechanics with less pressure?

Nice entry overall, i'll keep playing and figuring it out :)

(1 edit)

Thanks for playing and the nice words!

There's a Flask of Restoration you start with and is restored every time you rest at a shrine _, but the UI doesn't lead you to use it that well. If you missed it, that should help a lot on the first floor to get your bearings. You can also return to a shrine and rest to change the map and find a more favorable path, but I agree sometimes the initial spawns are a little intense.