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Looks interesting! Is there any way to make the text bigger? (It really is tiny...) Also I'd be interested to know what library you used, since I also wrote my entry in C++ (w/ pdcurses).

Thanks for checking out the game.  I've uploaded the "TinyRL_post_compo.zip" file which contains an "TinyRL_2x.exe" which will upscale the game by 2.  I hope this helps you out.

For drawing and user input I used SDL1.2 and wrote my own framework for all of the roguelike stuff on top of that.

The sourcecode is here if you want to have a look: https://github.com/bit-hack/7drl

Okay, thanks. I'll give it a try again later 👍

Yeah I assumed it was SDL, but it'd be nice to see the src anyways. Thanks!