Nice to see it continue ... but some keys and its functions should be removed {backspace to show FPS , Zero Key for an awkward animation} ... You should add speed bumps like walls with more enemies in the Open World Section (chapter 9), since as of now you can speed run it by using this engine physics glitch when you roll giving you instant teleport boost (Shift + Alt) ... not to mention add two enemies at once attacking you in the last battle, since you can derp the Boss AI the same why you can do in Bloodborne (stick near the crouch and your invisible and can kill them with no health loss )... making you beat the whole game in 24min