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I like the idea of a magical catgirl waking up in a mysterious facility, though the setup didn't feel all that magical.

There's not much I can say about the gameplay. It seemed to work pretty well, but I'm not all that into this kind of game and I tend to die a lot. The 50/50 respawn was a neat addition. I feel losing all your money when you die is overly harsh but it seems to be a staple of this genre.

It seemed to be a pretty big game for a jam game, though I didn't go all that far (only into the outside area a bit) so for all I know it could suddenly end with an invisible wall.

I think this game nailed the graphics, audio, and polish category with only a few minor issues. I saw some visual glitching, though this might be inevitable in Unity 2D, and the shop UX was not great (backing out in particular is confusing).

This game isn't really my thing but I think it's a strong entry overall.

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Glad you played it, There are still a lot more content after the outside area, I do aware of the visual glitching, But I don't know how to fix it yet,