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Sadly I didn't end up being able to play with anyone online but was still very impressed at the fact that you've managed to implement online functionality in a week.

(+1)

πŸ˜” I know, people is playing the html5 version which does not have multiplayer support. So, there are so little people trying the multiplayer that is hard to run with other people. I'm struggling with encouraging people to test the multiplayer but I dont know how! Any suggestions?

It's always gonna be hard to get people to download stuff from itch, best choice is to somehow integrate it into the html version next time around.