Thank you! I will try to reduce requirements to that baseline
Crowded Games (aka revidev)
Creator of
Recent community posts
Thank you so much for trying the game. I have to admit that is poorly optimized. Too much effects and RT global ilumination that is not needed. But the performance-killer are the reflections :( My bad. Would you mind to give me some insights about your pc specs? (cpu, gpu and mem) Just for optimization purposes.
Yes, there is sooo much to improve. This first attemp was about creating atmosphere rather than high quality graphics. The main issue about that regards is I'm a solo dev with almost-zero art skills ;) Additionally, chromium-based browers screws the output when activating SSAO (which gives a better looking aspects regading illumination, if you want to compare download the 0.2 windows version) .
Thanks for your feedback, i will start improving my shaders skills.
Good puzzle game! Just a couple of ideas.
- UI elements are too dark like being disabled.
- The cursor pointer icon is centered on the mouse position, it does not point to the upper-left corner.
- Having an explanation of failure would be awesome
- Making not so synced idle animations will give the game a "juicier" appeal.
I love the relaxing music!
A dashboard? That's weird. Could you send me a picture?
The game is hosted in gotm.io to support the multiplayer features the platform offers out of the box, then it's embedded in itch.io. some other html5 multiplayer games on itch uses the same technique multiplayer-wise.
The source where the game loads is: https://gotm.io/crowded-games/pretendergame
Hope you were not worried about that. For any further concerns do not hesitate asking me directly.
There are some good ideas on this entry! I like the physics based movement but it needs to be fine-tuned. And the torchlight area based in distance is sick! But fixing some bugs like the end of the map grey area would improve the game a lot! I would like to see how this game evolves! Good entry for the jam!
Yeah! I realize that jam judging process are not good enough testing grounds. It's has quite low probability for the pople to test the game at the same time to appreciated the multiplayer feature. ¯\_(ツ)_/¯ my bad
The bot idea is something that I did not even realized about. If i can keep the focus on the project it would be my next major objective.
Thanks for your time playing the game, I really appreciate your words.