damn, this is tricky! you've clearly got a lot of stuff in the works here: a variety of spells that even affect friendly npcs, an ominous health bar, brewing/crafting, adventuring and finding treasure, a cool aesthetic going on for the school, etc. but it's all in pretty early stages still so i can't even guess how it'll come together. i am interested to see where you're going with this, though, and i was pleasantly surprised that i could bumble my way through without reading the game page at all; a lot of early WIP and/or jam games don't explain themselves very well.
one thing that stood out is that there's a character creator, but i can never actually look at myself from the front in-game! maybe leave the player alone while moving the camera, and only rotate them when they start walking?
PS here is one of my secrets: take a couple hours sprucing up the UI, early on. even temporary stuff. just like slap a subtle gradient on the health/mana bars, make a basic custom background for the buttons, pick a cool font from google fonts, that kinda thing. it tricks everyone into thinking the game looks way more polished even though it takes almost no work B)