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(2 edits)

Play: It's a choose your own adventure game. Press one for the first path, press two for the second path. Most of the experience is from listening, so that'll be under sound.

Aesthetic: The aesthetic is very interesting! I like the pictures used while the experience is happening, especially the moving ones, they're all very artsy i love it. I like how the images became more trippy as the game progressed. I'm not a hypnosis believer, but I do love staring at a spiral for a while and then looking around and watching the world go wubwubwub so that was fun. I will say, the 'one' and 'two' being flashed on screen in a different font threw me off, especially since it's so plain compared to the rest of the text- if you're going to keep it, maybe make the font consistent throughout the game.

Sound: This game is mostly sound, so I'll be talking the most in this section. Interestingly, the title theme track gave me Splatoon vibes for some reason. Did you voice Dr Eamy yourself, or was it someone else? He has an interesting manner of speech, but something's off about it. It's clear the VA tried hard to get into the character, but a few of the lines could have done with a do-over or some more enunciation, and I got really bad vibes from the way a few lines were said- less 'seductive' and more 'someone get me the hell out of here'. :( However, I like how the voice panned left to right. Audio panning is so underutilized, I like that you thought into that detail. Is that a hypnosis thing? After the title theme, I was expecting some more music, but the voice against silence threw me off. If it's not crucial to the experience, some ambience behind Eamy's speech in the beginning would do wonders, even if it's environmental effects instead of music. It was great when the music came in and the voice panning got more dramatic! ...that being said, the sound effects that come in when the sex scene starts are uncomfortable at best.

Narrative: It's very long for a jam game, which I respect. The writing is... awkward, to say the least, at least for the first section. I think there was a set of bullet points instead of a script? That, or the VA improvised a lot. Lots of run-on sentences and imprecise dialogue. If this was a more well-known game, the 'however' soundbite would become a meme among the community. Once the hypnosis part actually comes in, it gets better, like either the VA has experience with hypnosis, started reading a script, or the writer changed. That being said... I don't really like the framing. Specifically because the first half of the experience is so generic and positive, it almost comes off as something non-consensual, especially with the very clear male doctor-female patient scenario. That being said, I skipped to the awaken scene at the first chance I got, so there might be more positive content later on that I didn't get to. (See my comment for more on this, since I feel like I didn't elaborate enough on this here.)

Horny: Very explicit, but I personally was completely taken out of the experience when the narration of oral sex went from a hypnosis script to a rhyming poem. That's just absurd. (/pos)

Kink: Eh.

Stealth: This scores high, but not quiiite for a great reason. If it wasn't labeled, I would be concerned about someone stumbling upon this without knowing what it was and feeling violated. Maybe make the warnings a bit more prominent! And I agree with Sen on the topic of a safeword. 

Harmony and Novelty: It doesn't really need to be a game rn, imo? The choose your own adventure part isn't a big enough part of the experience to justify its existence- past the incidental early-game dialogue choices, all it does is let you stop the experience, at least as far as I saw. I suppose that skipping to an 'awaken' scene is better than a hypnosis video where your only option is to pause? But a bit more interaction might do it good. (That being said, the decision to minimize the amount of voice acting is understandable. This game is looooong, and it must have been difficult to record.)

Final Thoughts: Made me vaguely uncomfortable. If this is what you were going for, good job. If not, maybe address the framing a bit more! 

(+1)

just replying to say “this”. i was too uncomfortable to leave a comment after playing the other day, but almost everything you’ve said in this review was something i thought while playing. i really liked the visuals and the voice acting *was* soothing and hypnotic, but made me feel super uncomfy in places...and not uncomfy in a way i enjoyed.

I feel like it's just a very niche game that didn't quite stick the landing. There's probably a subset of people who would find this very appealing, just as any other game submitted, and just because this isn't something I personally enjoy doesn't make it bad- in fact, just because this makes me uncomfortable doesn't make it bad! (except for that sfx choice /hj) Look at Chitinous Carnival, that makes me viscerally uncomfortable whenever anything happens, and it's fucking great. As long as everything's consensual and safe, I think everyone should be able to enjoy what they like. My main concern really is about people who are affected by the hypnosis- I wasn't in any sort of trance (I was looking at the spiral and then a poster on my wall and going 'hehe swirly' because I am a very simple person) and so if I felt uncomfortable enough to actually want to leave instead of just taking too many notes in my itch dot eye oh comment I could easily just exit the game page entirely instead of waiting for the hypnosis end dialogue, but it would be different if someone was hypnotized to whatever extent is possible with an audio like this and wanted the scenario to end. Dedicating a button to ending the hypnosis early would do wonders to make it feel like a better experience, as well as perhaps making a choice before the sexual scene starts (as it is, it's less 'now that you're all relaxed, wanna have some fun?' and more 'now that you're under my control, I'll do something to you') and better disclosing the contents on the game page (I understand now what 'corrupt therapy' means in this context, but going in I expected something more akin to Therapy With Dr. Albert Krueger) so people know what they're getting into. I don't want to be too critical or insist that any of the fundamentals change, because I should know as well as anyone that content like this is made as much for the person creating it as it is made to be seen by others, but when you do put it out for others you should make sure to label it!

Edited my original review to make a few things more clear as well- one line, in particular, I don't think came across as lightheartedly as I'd intended it. (mfb i saw ur message in the discord and im too much of a scaredy cat to respond directly but i dont want u to feel bad D: )

(+1)

right. Didn't mean to imply that i thought the game was bad or should be changed, just that it made me uncomfy and that your review covered all the bases.

(+1)

we're on the same page i just felt the need to clarify for clarification's sake sldkgjsdf