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Uwah, thanks so much for your kind words <3

Ledge grabs: easy to implement, and then, a continual source of bugs and noclips for at least a month afterwards.  I just caught a new wave of them this week <_>

I'm giving the tutorial stage an overview for my next version release, it's definitely way too hard for most people and kind of confusing in how it's structured, too.  Part of the problem is that im extremely good at these kinds of games so I don't even notice when things are hard ^_^;;

The textboxes were a big thing I've been working on the past two weeks to get additional features in, and while I was doing that I also didn't like how much the text moved around so I changed it while I was at it.


... I will fix that OS thing in my dashboard, I didn't realize, thanks >_<