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(+2)

It's alright, but here's a few things that can be improved.

  • Car Feel - The cars just feel slidy and unorthodox, so genuine racing with them is somewhat hard, but just goofing around in Time Trials is fun as fuck. If the cars had a bit more traction so that you could turn without sliding/drifting and were grippier in general the game would feel so much better.
  • Tracks - A lot of the circuits have the road slightly above the ground mesh, so getting clipped on them is very common. 
  • "AI" - Is merciless and will ram on sight if you are too slow. 10/10.

Pretty cool game, hopefully it can be improved in the future!

Wow! That was really cool!

yes, couldn't agree more. you lose so much friction coefficient after initially breaking free, and while this is actually realistic the difference is too much in this game to feel quite right. all of the cars behave like 4wd which is fine once you get used to it, but only the evo, gtr, and cybertruck actually are 4wd. all of the others are rwd only which would make cornering a lot different. also braking is jank af. no coast when you take off the throttle so almost like braking, then the brakes immediately lock your tires and reverse you so thats kinda weird. I didn;t make the game so i don't know how much this stuff would take to adjust, but this is not far from something i would buy lol