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(+1)

Thoughts recorded during my playthrough

+ = I liked it

- = I didn't like it

* = Comment/neutral

====================

+ Quick-and-simple opening story

+ I like that there's a custom cursor so I know to use the mouse to interact

- Game needs a tutorial. I have no idea what any of the cards do or what the symbols mean.

+ There are action sequences when you play cards! Cool!

- The lack of tutorial makes gameplay confusing. What are my resources? What are my limitations? How does each turn work?

+ I like that playable cards have a bolder outline than cards that cannot be played. It gives me a better idea of what I can and cannot do during a turn.

- I seem to have broken the game by clicking "End" during an action sequence.

- Clicking the pinwheel icon in the bottom-right corner of the screen causes the battle to restart, but the previous instance of the background music continues to play while a new instance of the music plays; this makes the game unplayable.

- It's not clear to me why I would choose forest, sea, or city. Without proper explanation it basically boils down to a random pick.

- I like that there appears to be a route picking mechanic, but it's not clear at first that there are separate routes. I line running through each possible route would convey this better.

+ I like that the enemies' intentions are displayed above them before they perform their actions each turn. It works for Slay The Spire, and it works for this game.

- Even after a second playthrough I couldn't fully understand the mechanics of the game. Why do I get to play 2 cards on one turn but only 1 card on another turn? What do the "X 2" cards do?

Summary

This is a cool deckbuilding concept that appears to be inspired by my current obsession, Slay The Spire. The mechanics need to be better explained so players can understand how the game works and strategize better. The concept at the core seems solid, so I hope this game gets updated.

Thanks for your accurate review. I was indeed inspire by Slay the Spire and Baten Kaitos as well ;).