This game felt more chill and I could relax a little more. After awhile I was also able to appreciate the approach where there wasnt any combat and I could focus on the intriguing platforming challenges. The idea of the pan was a unique upgrade to platformers so that was pretty nice.
Really loved the scene transitions and the music too, I felt that they complemented the relaxing atmosphere the game game off (other than the monkeys :p)
One thing I just felt could be tweaked slightly would be the the "instant" stopping of the character when he stops/lands from a jump, it did make him feel slightly rigid, but nothing game breaking that ruined the experience.
Another thing could be a brief explanation on how to use the upgrades. I thought the pan could only be thrown when you touch it at first, not knowing that you could retrieve it back.
Overall a great game that allowed me to appreciate a bit more on the platforming side of metroidvanias!