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(+3)

Love the concecpt and the old commericals that where on the tv i didn't want leave the past because it brought back so many memories and made me long for that simpler time again. Also with the lighting and the commericals playing on the tv in the past it felt like a place that I wanted to stay forever.

      All that said I love the concept and the short demo I would definetly buy this if you ever brought it out. Do you guys know when the full version might be comming. Because the story seems very interesting and your told just enough of to keep you hooked so want to keep playing to find out what is happening and see how the power this guy has will be used over the telling of the story and what secrets the parents have and will they really find them. 

First of all, Thank you, we're glad you liked it.

Secondly, this demo was an academic project developed last semester. With that said, as of right now we're unable to work on it since we're already busy with a new project. However, a lot of people seemed to like this concept and the demo got a lot more attention than we expected, so we're definitely considering coming back to improve it this summer.

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well I knew it was demo tha game says that when you start it up but it would be amazing to play a full version of the this especially with the creative use of time in the game something as a hardcore long time gamer never seen before which means it probably has a chance of being one of those indie hits.  I am sure if you put it up on kickstarter or another website like that you would get the funding to finish if that is really what you want to do. I am interested and sadden your working on another project. Interested to see what else you creative people come out with sadden that this awesome concept cannot be started on right away. 

         I dont know how much you can say about the project your doing now but wanted to ask is this going to be something to buy or another pay if you can download

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Only reason I can't say much about the new one is because we don't have much going on as of yet. But we do have a deadline and other projects pilled up this semester, and that's why we can't keep developing 'Time Will Tell' at the moment.

To answer your other question, we never really thought about monetizing a full version of this game because we didn't even consider finishing it, not until we published it here.

However, with all the attention that it's gotten, we might just make something out of this, we just can't do it right now. 

(+2)

I understand are you in school for game design? Is this what you guys hope do? Because I will say you have a really good nack for it at least the creative concepts posed in time will tell. Good job man keep up the awesome work.

Thank you for playing! I’m really glad that you liked it. Like my colleague said, we have a lot of projects to do so we can focus on this game (at least just yet). However, due to the feedback that we are getting, we are considering continuing development when we have spare time.

Again, thank you for playing and I’m really glad you enjoyed the demo :D

(+2)

No thank you for all the nice little touches and the experience that the project was. I especially loved the old commercials on the tv that was amazing. From what I gather your other friend was saying you guys are still in school is game design the goal or was this just for a class project? because like i told your friend your use of time travel is brilliant and something I have never seen before in the millions of games I have played over the years and it deserves a shot at being in a full game. but again thank you so much for the awesome 20 minutes or so it was a fantastic ride.

This demo was a project for our degree. We are in the second year and we were tasked to make a vertical slice of a first-person, adventure/puzzle game.

We had a lot of fun making those little touches, making those was my favourite part of making this demo haha. For the old commercials, we went to this website and found some old public domain commercials to put in the game.

The actual memory travel mechanic was actually “set in stone” early in our project and believe it or not, the hardest thing was the name of the game haha. Before “Time will Tell”, we had the name “All That Remains”, but there were already a lot of games with that name, so we had to change it. We actually got called out on the old name during a presentation because it was already used ahah.

I see like I told your friend that house with the lighting and the old timey commericals playing on the tv was a place I wanted to live forever. Just felt so calm and homie. Also I remember that Anut Jamama or however you spell it pancake commeircal from when I was kid. Also I rmember Dr. Chapstic one the great ball players. 

      so what are you studying for? Game design or something else? Because I say withe the way you handle in did time you have a real shot at making a well loved game. Again  thanks for taking the time to reply and reading my text. I wish all of you the best of sucesss.