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(1 edit) (+3)

Feels like it would be much more elegant if starvation just made first military units lose HP slowly, then villagers. Wouldn't that reach a nice equilibrium? Instantly losing because of starvation feels like you got cheated

(+1)

I guess the amount of HP loss would be have to be proportional to the food deficit.

(+1)

Thanks for the suggestion! We'll reconsider starvation mechanic at some point.