I love the sprites for the character and enemy, and the rock wall. I really wanted to have an indicator of my progress up the mountain, or to see the background texture change in some way the longer I survived. It was a little bit unclear where my hit box was to properly dodge enemy shots, but the gameplay is fun and easy to understand. You did beat me in submitting your game before the deadline by just under a minute, so I can relate to last minute changes haha
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Thanks for the kind comments ^^
I was thinking on adding a progress and a parallax effect on background, and make an ending to the game, but I never tried to make the release build of the game so I was really very worried that I maybe could not build the game in time haha, so I decided to not implement them and just use the remaining time for building.
Indeed, is very unclear when the player get hit or not, the sound effect is very difficult to hear compared to the music, but I only noticed that days after the release.
I also loved the sprites, Leonardo (the pixel artist) made a really good art in this game.