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It has potential, I would play a full game based on mechanics like this. However it does have some annoyances, the corridors are annoying to get through without removing components, and the force fields are just terrible to navigate through even with all of the components. I was also able to keep the slowed time effect after removing the component which should probably not happen, I was also able to clip into the force fields using the thruster. If it was refined and polished I think it would be a great game.