It has been a while since my last comment but I wanted to let you guys know I'm still using this editor and I love it. But I also have a point of feedback. I experienced both on my Linux as my Windows performance issues the longer I use Pixelorama. As in, my pc runs slower. Also, I noticed the editor becomes slow the more frames I have. This is especially annoying when I edit tilesets, which I separated in frames. But aside of that I love it. And I'm sure the next version will be much better.
Yea, sure. I am running Linux Mint 20.1 Cinnamon as my main operating system. I got Cinnamon version 4.8.6 installed and my kernel version is 5.4.0-58-generic. My processor is a Intel© Core™ i5-8400 CPU @ 2.80GHz 6 cores and I have a total of 7.6 GiB of RAM and I have an SSD. If you anything else, let me know. :)
I also would like to add that I get several c++ errors while running Pixelorama from my terminal. I don't understand shit of them, like with most C++ errors and I am not entirely certain if they have anything to do with my issue. However, I do wonder if it doesn't have anything to do with bad memory management within Godot But that is just a wild guess and definitely something you could pick up with the Godot devs.