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The game has a cool concept but it could have been cool to for the player to be able to move at their own pace and not be held back by the map generation.

(+2)

The idea is just to get the candy, there isn't really a need to go anywhere as it only spawns within that area. I get what you are saying, but with limited time we couldn't make multiple levels and still have the polish that it has. So instead we opted for an endless level. Given more time I certainly would have made sure it had multiple levels. I appreciate the feedback ^.^