Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks so much for playing, and for the thorough feedback! Plenty to think about in there.

I will say that a lot of the complaints about the combat speed and enemy strength probably link back to beat-em-up games in general. That said, there's no reason I need to mimic those games so closely, so it's something I'll think about experimenting with if I make another game in this style.

As for the mana, there is another use beyond healing. Tama has a ranged attack: if you hold the attack button (instead of clicking and releasing to combo) with enough mana available, she'll launch a wave of paint in the direction she's facing.  I had also wanted to include a large-scale area attack (sort of like a "panic" button) but that got cut due to time.

That's a good suggestion on the guard enemies... I'll probably go back and update when I have some time!

Glad you liked the art, that's easily where I spent the most time! I'm also happy that you appreciated the story, even if it's not your thing. Thanks again for playing, and all the great feedback! :)