Congrats on completing your first Game Jam submission!
I played for about 10 minutes and here is my feedback:
- The controls feel pretty nice. The compass and red velocity line really help to control my lateral speed.
- Music is pretty pleasant and adds to the relaxing atmosphere.
- It's really hard to know how high I will Bounce. This makes it really difficult to figure out which platforms I can Bounce to next.
- missing a platform feels SUPER punishing. Adding in some "checkpoint" or a floor that catches you at certain height intervals will help alleviate the frustration of missing a platform.
- Somewhat related to #2, but it's unclear if there is an intended path of platforms. They feel a bit haphazardly placed and it felt like I ended up on "islands" where there were no platforms close enough i can reach while also making upward progress.
- This does not mean make this linear, but more like a core path + side paths that may be harder or easier. Similar to a Sonic level or a Mario level.
If tuned well, this could feel like a nice hyper casual/zen gaming experience. If you could nail that state of flow this could really sing!