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Wow! I'm really amazed by how much detail you've put into Lost Souls
I really like that you've gone for a top-down view as well as then I can see a lot of the surroundings. There is also a lot of diversity in content which I like 

I would say that without any sound, it does feel a bit hollow, i think diegetic sound would work really great here, like the crackling of the torches. There isn't any challenge at this point in time.

I'm a little confused as to whether the main char is meant to be using a shooting projectile or a melee weapon? I also think stuff like the chairs need a little bit of physics so you can maybe knock them to the side a bit