- Lovely background for the starting menu, lets us know that time passing in-game is something to expect
- The "nighttime" background that shows at the start menu every so often makes it difficult to read the game title
- Putting the eyeball into the cauldron is a creative way to start a game, really cool!
- It's not too clear that the eyeball is essentially a play button, I only knew because of the game notes
- The music for the main menu is lovely and well-fitting, spent a while listening to it whilst writing out the first half of this feedback, and it didn't get annoying!
- Unsure what the other two items on the main menu would be used for in the future
- The start game audio felt a little long, but that could come down to my personal preference
- The audio whilst talking to the wizard fits really well and feels nostalgic
- I really like the simplistic style, I can't pinpoint what exactly makes it feel nostalgic, but it somehow triggers that feeling very well
- The character audio is brilliant, the little "oooOo" at the start made me chuckle along with the Banjo-Kazooie style talking audio
- The use of the witches laugh when the wizard mentions witches and warlocks was great, love the attention to detail!
- The whole introduction scene gives us an idea of what we as the player will be doing and give us an idea of what to expect
- When the game starts, the audio cuts off which broke the immersion for me
- The visuals feel very dark compared to the beginning of the game
- Would be nice to have some audio feedback when picking up the items and when buying/selling
- It's unclear what I have to do straight away, but my first instinct was to pick up the items and use them
TLDR; A really nostalgic feeling game with plenty of charm, I can't wait to see the final game!