Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Some form of volume control wouldn't go amiss.
Occasionally enemy projectiles became invisible but still hit me and the range of the player attacks feels too short when compared to the enemies attack range.

It's very disorienting that the walls and floor have the same texture.

Overall it was a very fun game though.