Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like it! The first play through felt very hard and disheartening every time I fell or died. Then after beating it and getting the upgrades it felt very easy and I could start to go for fast times.

(1 edit)

Thanks! I've considered putting a gap between the first playthrough, where it's pretty much certain to fail more than once or twice (even in the easier spots), and the following ones, where everything feels easier and faster (which is the path that it takes for a generic videogame from the first time to mastering and speedrunning it). Glad you felt like that :)