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100% agree on that, and reason why I made my feedback.

Never said it was a wrong or bad decision. That strategy may work for some people, it may not for others.

I just gave an opinion, as a player. For the developer is always nice to have feedback if what you are doing is good or not for users.

My intention isn't to generate a whole debate, blame the developer or anything like that.

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I appreciate the feedback, and I really appreciate you being coherent and honest. (Apologies for the other guy, I probably shouldn't have responded to him in the first place) As you could probably tell, your opinion was not very popular indeed, haha. (I didn't downvote you)

Lin is only one character though, the story isn't about an elvish revolution specifically. There's been 3 in the past, I could have covered one of those if that were the case.

I don't want to blatantly spoil something as big as the end goal yet since this game is still a work in progress, but you may be able to guess. This world oppresses all sorts of people, not just elves or half elves.

Elves are a big part of this game though, I won't lie. And the land of Syl'anar. It's sort of this fantasy continent on an otherwise earth-like planet. I thought I could do some fun things with that while being inspired by the real world.

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Just as an idea, the shift in tone might be less jarring if the Lin, Savior of Elfkind storyline were locked behind the current Maria sucker punch storyline.   It's not perfect, but it does provide a "well, yeah, they *would* try to do something after that". Though I don't know if would interfere with other things you have planned... On the plus side, it shouldn't break save compatibility.


I have been told that most people don't seem to find it quite as abrupt a shift as I did, however, so... YMMV.