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(+1)

Lots of bugs on my end! Running on a Windows machine; I assume that the input callback chain wasn't working properly, since the game would accelerate time while I was doing the rhythm minigame, as well as the cell phone screen popping out while attempting to interact with the computer.
Seems like  a neat idea, but I just couldn't play it.
Hope you got some rest after the Jam!

(+1)

The A and S buttons were used to speed up and slow down time like the Sims and you'd be able to see the  status of the game speed in the Phone menu. A proper tutorial definitely would've really helped out to make sure everything was communicated properly.

The phone popping up is an interesting one since it's only assigned Tab and not Z; I'll have to look into that one soon.
Thanks for playing! All the feedback is definitely awesome and really helps!