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(2 edits)

I like the block art style. I felt it was a bit overwhelming to go to the grocery store and have so many things to buy and no idea what is a good idea to buy or not. Then the clients are coming in and I really don't know how am I supposed to prepare them food. I think the game should have a natural progression of starting with a single thing to prepare and its ingredients and that's all the clients want, so you can learn how to do that, then the next day, something new and the next day something else new etc. I was overwhelmed and just gave up. It was a nice touch to add those tutorial text window, but I think the problem was mostly in the progression and the way mechanics were introduced.

I liked the art style and the game idea.