Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

My thinking at the time was ''people can only buy the premium version if they know it exists"...i may change it over time to allowing backers earlier access..i don't know...i don't know if the whole idea is viable yet..i am trying to focus on producing something of good quality that people can pay for an feel like they got good value..on that note..i need to get typing if i want to have anything ready for this weekend.

perhaps looking at your competition (discord, patreon,..) on how they manage premium content woud be worthwile, or just in general to make more people aware of your game. for how you currently do the premium stuff, i woud suggest to not lock away something fundamental like a map or dom/sub choices from the free players, but taking a different approach instead.

'' i woud suggest to not lock away something fundamental like a map or dom/sub choices from the free players'' Was that the stuff that annoyed you?...the map is already in the new version..the other stuff will probably get put in future free versions...some games a lot more popular than mine keep content walled off permanently...my games are getting noticed a bit..maybe i should try hosting them on some other websites; but if i want people to back me on patreon...i am just going to have to make the games better..i am surprised by some of the stuff that gets backed..maybe i am just not making what those people are looking for..i think Succubusted may be a bit too...well..full on.

(4 edits)

"Was that the stuff that annoyed you?"
note that i'm not the one that started complaining. i've seen the map in the folder, but just wanted to point out that this would probably not be the best part to lock away. btw i don't think the theme/genre is the issue here.
EDIT: your game can also be found at f95zone

''note that i'm not the one that started complaining.'' I know; but your comments are just as valid..i am thinking of changing the way the map works so it can be brought up anywhere so people don't get lost for the next build  ''i don't think the theme/genre is the issue here.'' I didn't want it to be a tease; but i think i have gone too far in that direction..i think it maybe needs to hold back a bit more..the expectation is part of the fun..i contacted a few websites for the first version..some are a bit piratey..i just looked at one and they have someone's patreon version up that the creator only posted yesterday; but i suppose that is going to happen anyway...