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I just finished the updated demo and I'm really looking forward to the full game!

I was surprised by how much I liked Pol, I usually don't get excited over the friend, but I really liked how it seems to be playing out.  Very charmingly awkward.  Marc is equal parts interesting and alarming (those bad ends T~T).  And Biel!  There was not enough Biel!  He was my favorite prior to playing and I'm still looking forward to seeing more of him.  I think cute but grumpy must be my type.  I really love the protagonist too.  He was a lot of fun to play as, being so high energy and determined.

The setting was really neat, I saw the pictures and expected something more 1800s steampunk, but it was really more modern steampunk.  Are we going to Alaya?  I hope so!  I share Tirs's dream a bit.

I liked how you reused the CG to good effect when most games would have just used the sprites.  Zooming in on part kept it fresh and was a nice break visually.  And the art is just lovely of course!

I only encountered one minor bug.  It was ignoreable, but I wanted to make you aware of it:  

While running game code:
  File "game/script.rpy", line 1082, in script
    show pol normal at left with move(1)
TypeError: 'MoveInterpolate' object is not callable

I can't wait to see more, keep up the good work!

Thank you very much for your kind words!

And yeah, Pol is a cutiepie! My beta sent me that annoying error, too; it doesn't appear in my game, but it's easy to solve. So thank you for pointing to it ;)