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(+1)

Hi Neopolis

Thanks for the advice, I  am new to writing games and I am not a gamer. (Prefer coding to gaming)

So I should give clues at the start of the game then feedback in game when they use the wrong tool/asset.  Should the in game feedback reduce over time?

I have ideas for levels with new maps and tasks to add after the after voting on the Jam ends.

Thanks again for taking the time to comment. 

Brian ...