Hi Neopolis
Thanks for the advice, I am new to writing games and I am not a gamer. (Prefer coding to gaming)
So I should give clues at the start of the game then feedback in game when they use the wrong tool/asset. Should the in game feedback reduce over time?
I have ideas for levels with new maps and tasks to add after the after voting on the Jam ends.
Thanks again for taking the time to comment.
Brian ...