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(+1)

Nice game, very creative. It took me a while to figure out that the enemies I kill show up at the other side, after figuring that out it became easier to strategize around it. Some of my notes:

- Area is a bit too small I think, maybe make the characters a bit smaller so we can have more room to maneuver around?

- It does get a bit repetitive, especially for a hundred levels, would be great to have some sort of system that allows for change, upgrades, pickups, or even boss fights, anything that would make it stay fun and interesting the whole 100 levels (Note: I only managed to play till level 24, which is how far I got)

- Numbers might be helpful feedback when hitting enemies (When hitting an enemy, or as a score system, or anything that gives a sense of accomplishment)

But overall great game, I really liked the idea of enemies going to the other side when you shoot them which adds a lot of depth and strategy to the game.

Thank you for your detailed comment! We will take these suggestions into account in the future.