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(+3)

Hi, Thanks for the feedback

About the jumps sometimes disabling  - Yeah I couldn't really work out what the best course of action to do with the jumps. with the objects being very rotational, It semed sometimes the the trigger wasn't performance-wise the best.

Cat getting stuck everywhere - I definately did rush the sizing of objects, without having much testing on how easy it was to naviage.

having to wait for portal to close on getting permenately stuck - Defiantely something I should've considered that would need to be something.

Things randomly placed - I planned to have lots of varied rooms that could've been accessible, however due to the time constraints, I could only get about 6 working appropriately

Pixel art - Yeah I made all the artwork for the game

(1 edit) (+2)

If you need help with programming jump -> Here's  Blackthornprod's video:

Hope it helps :).