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(+1)

Its a cool concept, but theres not a lot of depth to the gameplay loop, you react to everything by spam clicking on it.

Maybe bacteria and viruses, could require different kinds of attacks?

Left click could send a nanobot as a bacteria killer.
Right click could send a nanobot as a virus killer

Then the nanobot would die if you attack a backteria with a virus nanobot.

(1 edit)

Yep, those are some good ideas. We are thinking about continuing to work on this and adding some new mechanics and also quality of life improvements like a mini-map of sorts. Thanks for the feedback! :D

Thank you for playing our game, I'm glad you liked our concept. :)

We tried to get a good mix of graphics, sound and gameplay, so we didn't focus much on making the main gameplay loop that deep.

That is a good idea and quite simple to implement too. It will double the number of actions you can take, so it could work quite well.