Thanks! I struggled to find a good difficulty curve but I'm happy with how it turned out. I appreciate the controls are confusing, they have been changed a few times as I experimented with different schemes but ultimately arrow keys for targetting made sense because the UI placement can make it easier for your brain to parse UP means this character DOWN means this one ect... and number keys for spells is basically how MMOs do it and I'm pretending you're playing an MMO as the healer.
Thanks for the feedback!