Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Why did you submit this to PROCJAM? Why do so many people submit non-procedurally generated games to PROCJAM? 

Procedural generation exists in many forms. In this case, the generation was mapping the player's "firing" to musical notes that would be aurally appealing and also sound like jazz, based on the amount of time between their shots. Would have liked to do more with it.