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I still haven't checked it, but how does it handle text overflow(when the dialog/text is too long)?

(+1)

Hello! for this tutorial, the text is trimmed after 3 lines, didn't want to add more complexity to it but I'm sure that a simple scrolling logic can be added to the rich text label if you need to.

Cheers~

(+1)

I implemented this in Godot, and it automatically added a scrollbar to the dialogue box.