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Yeah, I just launched my first game today and started talking to people.  I think being an Indy game developer is 70% marketing and 30% making a great game.  my game is Fuel Run.    I´ve advertised at all the ´free´ places like major gaming forums, facebook groups, Twitter even the Unity forums.  Not ready to be discouraged yet, but the posts aren´t going to last long until they drop to obscurity, and the leap from getting a click, to getting a download to getting a donation is pretty steep.  Seems weird to work on a game for months, polish it well and then not even be able to get people to look at the page.

So Smokey and the Bandit in space? I love the concept. I'll give it a try :-)

haha.. you caught it..  Helado is ´ice´ in spanish, the truckers name in the movie was snowman.. and of course BT Justice.   Please let me know f you like the game.  So far I have only had 7 downloads and aside from friends who tested for me, I have had no strangers giving me their thoughts.  I am pretty sure the game is solid, the premise is good with the chase element, the difficulty system is pretty cool... but what is hard to know is if the game is just ´fun´ for people who don´t already like me LOL.  thanks again.