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Hi! Thanks for playing and for taking the time to comment. 

Thanks for letting me know about the "dev" key I accidentally left in. Ooops! (I think it's "V" or "R" or maybe "5"?) There might be some others hidden in there as well that turn the power on and off or trigger other dev access. haha. 

This game started as a two-week experiment for a horror game jam with "jump scares." I didn't do a lot of pre-planning and it was just an excuse for me to make a bunch of pop culture references: Rick Rolls, Ghostbusters fridge, the scary maze game, the matrix surprise, etc. The stinkbugs were actually an afterthought once I realized I needed  a "win" element and an excuse to make the player search around the house. 

The ending was the same way. I could go back and change the front and back gates to say "an invisible force prevents you from proceeding" instead of leading "out of the bounds of the game into the matrix" (which was the original intent). My pal TinkerSmith helped with some code and got the game "stable" but it's definitely buggy (pun intended?) 

I really appreciate the feedback. Have you tried Beard Your Own Adventure yet? That's my most "polished" game to date :)