The concept is cool, but it wasn't executed as well as it could have been. The main issue for me is that there are wayyyy too many buttons to keep track of. Usually a good game would have one main mechanic or gimmick for the player, but having three (swapping dimensions, switching shapes, and dyes) is a little too much. Instead of focusing on different mechanics I would have liked to see a bigger focus on polish, for example I noticed there are no sound effects. Nevertheless, I liked the music and, I still enjoyed playing your game, so well done!
Viewing post in GeoJump (Flashing Lights) jam comments
I guess I didn't really notice the death sound, but there are many places where you could have put sound effects for example, jumping, pressing the Q key, switching dimensions, completing a level, and even collecting new shape abilities. All these things don't have sound effects which make it sound really empty.