It was a deliberate decision that you wouldn't be able to control or order around the rest of the party, because you weren't meant to be anything but a healer, not a party leader or anything like that. But I appreciate that in order to make that work I should have improved the AI (at least make them move back to the center between waves for example) And the UI/UX, well I played around a lot with the placement, but after a bit of playtesting I received a lot of feedback about having to dart your eyes around too much to see the party status and abilities, so they were put next to each other. Given more time I'll have to figure out what to do with the UI, and what other controls might work, I've had mouse targeting suggested a few times so definitely something I'll look into.
oh... but I will say.. idiot fighters rushing to their death expecting you to heal them? that's a feature not a bug.... MMO healer's know that pain :P
Thanks a lot for the feedback, much appreciated :)