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Hi, here is a screenshot. I'm in the build mode, there is no preview in the lower right corner. I thought that maybe some other addon is in some sort of conflict with sprytile, so i turned of bPainter and HardOps addonsm after i took thes screenshot but it did not help.

Not visible on this picture is the fact that i can build as intended, i even get semi-transparent preview of the tile, offset works so I can pick the part of my tile set manually via offset but is not the most comfortable workaround.

As far as I could see other features of the addon work as intended.

Thanks for the help.

edit: just to add.. I am using a 2k tileset that I made, for testing, as I do not intend to use Sprytile for pixel art style.

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Hmm. I've not tested the UI with a texture that large, I can imagine it bugging out when handling textures at that size. Can you open the system console to check for error messages?

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Thanks for support!

Here is console readout, after starting on a new file, loading tileset, and pressing "build"

edit: i tried laoding 1k texture and it works. However, it would be cool if bigger textures could be loaded for uses beside pixel art

Thanks for the console dump. It looks like there are no overt errors, I just never considered the use case of very large textures.

cool, are you planing to make loading 2k+ maps available?

It will go in the todo pile, how soon it will be done will probably depend on the complexity

Great! good luck with your future work!

Hi Nikola, the latest version of Sprytile supports 2k+ tilesets. I'd like to get feedback if possible, I don't really have high res tilesets on hand to test it out myself. Thanks!

Thank you Jeiel! I have one prepared for exactly this occasion, will try It out as soon as I find some time.