V 0.3 is out! So, the game will auto-calibrate to match your play area, but you can also use the sliders on the title screen to fine-tune it, and you can pop on your HMD in the title screen to check that you can reach all the buttons. You can fiddle with it until you've got it just how you want it, and it *should* save your calibration from session to session. You can adjust the width of the room, as well as shift yourself forward and back to reach the security monitor more easily. Should be helpful for recording!
The only downside to the whole thing is that, for now, I had to change all the lighting to Dynamic to accommodate the dynamically scaling room, and that has the potential to hurt the game's framerate, depending on peoples' computers. It might be fine, but if you do notice it lagging a lot, just hold on for a little bit, because there will be a performance update coming up later this week.