Hey EmoteMe team, wow your game looks a another level ! The game is amazing on some things and lacks of some basic things at the same time. Lets start with the good part, well for a game jam being able to make an online game is a really big achievement, and in 3 days? wow, thats remarkable. Then the gameplay: it need some things that i will name in the bad part of the review, but its FUN, and that is not a easy thing to achieve for an indie team. We couldnt play " no chatting" but we tried to not say anything too important, we laughed a lot. We were not too far from the start when we get stuck and we started to play with the emotes and their sounds, and the server suddenly crashed ( disconnected). Maybe i broke it when i was trying to make a melody with the commands haha srry :joy:
The the bad part: I know you had a small time ( i struggled a lot) but the game needs some basic things like a better "tutorial". I had to stroke every key and try things until i realised i could move blocks with E ( and i had to break the silence and tell carolina too press E, haha ) , another thing is: the game has no exit button. I had to restart my pc.. Well that was a (bad)joke haha i didnt restart but i alt tabbed haha.
Another thing i noticed is that the only "tutorial" was upside down, in the wall the emotes where just the opposite of my keyboard , and that leads me to the last bad thing: we dont have controllers, so we only were able to play with the new build you uploaded on the comments.
Well, thats the good and the bad by my opinion, Now in general: you did a great job and i think you guys have a great chance of winning this jam, you show experience and talent.
Hope i see you guys in another jam later!