Glad to hear you liked the whip!
The first switch didn't work so well for me. It was close enough that I could almost knock it around with my rolled-up whip, so I tried to do that, but it ended up sticking to the lever and didn't really pull it.
Ah. I intended for the first one to be easy to just switch with the torch or rolled up whip, but it may be just a tad too far away. I don't know if I can move it closer (the level design is quite dictated by a grid like layout) but I'll at least try to make the rolled up whip better at "pushing" things instead of getting stuck.
At first I didn't know what to do with those flying scarab beetles and so it took me 2 tries to kill them. I figured it out, though.
Do you have any thoughts on if there's anything that could make this encounter more interesting? Less confusing? Better?
Half-joking tiny criticism: I'm afraid of snakes, and the whip reminded me a little bit of a snake. I'm not sure that's avoidable with a whip. Anyway, if you get other users who are afraid of snakes, maybe they can confirm, but you should probably just ignore me. It was playable; I just tried not to do the coil motion too much, 'cause it freaked me out a little.
Uh-oh, I'm not sure if I should tell you then I have an item on my todo-list to investigate creating a room where there's snakes on the floor. (You know, as a homage. https://www.youtube.com/watch?v=nTHKIbyoi_w)