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the exploration sense in this game is really cool, you never feel that the game "hold your hand", it feels like being lost in the forest alone, with a chilling atmosphere.

Really like the way the story is told, never stopping the player. The moment you lose your car elevates the sense of being lost and having no way back, all the more powerful considering the ghost design is nightmare fuel. Also, the final decision between "fame" and letting the dead sleep is a nice touch. 

The game illustrations are like metal album covers, love them. However i have some grips with some things in the art aspect, like the possibility of walking over things that are in front of the player, laking a depth perception, with the better example being the trees. Also, the game is pixel art but the assets don't appear to be in the same 1 to 1 pixel ratio.

Overall a nice entry.